Sophia Johnson

Chicago, Illinois

boreasjohnson27@gmail.com     224-256-6755    https://www.sophiajohns27.com

Education

School of the Art Institute of Chicago

Chicago, Illinois 2019-present

Bachelor Fine arts, Animation, Merit Scholarship Recipient

Dulwich College International Suzhou

Jiangsu, Suzhou, graduated 2019

IB Bilingual diploma

Professional Experience

Graphic Design Internship, Dim Events

Chicago, IL 2021.12- present

Designed logos and fliers for advertisement.

3d Animator Internship, FlashMonkey Inc.

Chicago, IL 2021.7-2022.1.19
Designed the mascot of the company and created a 3d model based on it. Painted and rigged the model in
Maya for animating. Made 3 demo animations to demonstrate the character, and created an introduction video for the company.

AV tech support, School of the Art Institute of Chicago

Chicago, IL, 2019- present

Worked as a technical support assistant for projectors, speakers, monitors, iMacs and Zoom in school events such as art exhibitions, artist talks and Zoom webinars.

Logo designer, Innovision Semiconductor Inc.

Guangzhou, China, 2019

Designed website heading logo and product logos for semiconductors for the company.

Adobe Animate

Maya

Adobe Photoshop

Substance Painter

Adobe Premiere Pro

Zbrush

Adobe After Effects

Toon Boom Harmony

Modeling

Designing, Storyboarding

Animating, Keyframing 

Drawing

Languages

English (native)

Chinese (proficient)

Group Exhibitions

2019   Homescape, The Franklin, Chicago, IL

   2020   At Home through the Phone, Online

https://anneligoeller.net/athomethroughthephone.html

Visual artist studying as a Junior in the School of the Art Institute of Chicago. Currently lives in Chicago and is fluent in English and Mandarin. Focus on digital drawing, animation, video editing, designing and in all, creating artworks of value. 

Relevant coursework

Experimental 3d

Learned functions in Maya relating to animating and rendering, and also modeling and painting textures within Zbrush and Substance Painter

Digital bodies

Created figures, rigged joints, and keyframed body parts in Maya

Virtual Installation

Made AR projects, such as filters in Instagram, Facebook, and applications with Vuforia, Unity, GitHub and Mozilla Hubs

Made fundamental animations using traditional methods of hand drawing, learning to apply the basic principles of animation.