Zbrush Modeling
to Maya- 2D to 3D
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This is a project which I modeled, painted and rigged a character using different software in 2024.
The process book is included to show the steps in how I achieved the final result, translating 2D into 3D with highly matching details.




Character designs 2d
These are a set of designs I completed for my Concept Art job for Aquest, showing personality through clothing, proportions and expression.
Characters are designed for reference to create a 2D Animation. All completed in Photoshop.




Character Design to 3D- more modeling
The Dragon and Cat
Wind is my cat character, a small fellow
that is happy and likes adventuring.
Blue is a dragon that is nimble and loves adventuring with the cat too. This is a go-through booklet of creating the characters from design in Photoshop- modeling in Zbrush- retopologizing in Maya- UV layout in Maya.

Turnaround for cat with and without clothing in Maya





Turnaround for dragon in Maya



